When it said the driver is installed successfully then you can close the Zadig setup and continue to Dolphin Setup below. If there is a problem in the installation process, you can completely restart Zadig by following these instructions.
Android doesn't require anything special to make the adapter work. Under the gamepad controller settings; For each controller that you want to use the adapter with, change the selection from Emulated to Gamecube Adapter. After that point, make sure to start the game with the adapter plugged in and Android will ask if you want Dolphin to have permission to use the device. There is a bug in Android's USBManager framework that sometimes causes Dolphin to be incapable of reading the adapter.
In these instances a toast window will pop up asking you to unplug and replugin the adapter. Do so and Dolphin will be able to read the adapter after that. The left slot on the adapter while engraved 'Wii U' facing up is the first port, and so on, so don't mistake it for being the other way around!
The GameCube controller adapter is not supported in versions older than 4. Updating to a newer version is necessary. Set GameCube ports to Standard Controller corresponding to each port on the adapter that is plugged in with the actual GameCube controller.
You do not need to configure the controllers manually within Dolphin's controller settings but any controllers plugged into the adapter should work immediately. Installer package for macOS El Capitan Standalone kext for macOS El Capitan On El Capitan The only workaround is to disable kernel-extension signing verification, which can be done in macOS Recovery Mode.
This will lessen security, and is not recommended. See this StackExchange thread for more details. Installer package for older versions of macOS.
Standalone kext for older versions of macOS. For questions on any of these macOS installation techniques, please see the forum thread. On Windows, the GameCube controller adapter will need a custom driver to let Dolphin detect it and use it, Zadig can help you with it. From 5. They can be configured in Dolphin like any other controller. I haven't confirmed the cause of this bug, or even if it's affecting anyone but me. A GCT version is in the works, and already mostly functional.
This post will be updated as soon as it's ready. Still tracking down USB loader bugs! Download link: v0. The only current workaround is to disable kernel-extension signing verification, which can be done in macOS Recovery Mode. This will lessen security, and is not recommended. On Windows, the GameCube controller adapter will need a certain driver to let Dolphin detect it and use it. They can be configured in Dolphin like any other controller.
Unlike vJoy , Dolphin's native support will offer more straightforward and added missing supports from vJoy i. Skip to Dolphin Setup below if you haven't encountered any problems with it. If you are using 5. Doing both is unnecessary, but doesn't lead to any problems. If you aren't sure which one to pick, use Zadig and follow the instructions below.
Plug in the GameCube controller adapter if it hasn't been already. Download and launch Zadig. The Wii Remote will remain on and connected to Dolphin, but the game will believe it is disconnected. Dolphin does not automatically turn off Wii Remotes as the Wii will except on Linux.
Remember to turn off controllers on your own to save battery power, simply by holding the power button on Wii Remote for a second as you would to turn off the Wii. It will also tell Dolphin that it's disconnected instead of stopping the game emulation.
Do not pair the Wii Remote to your computer through its native Bluetooth settings. The operating system may interfere with Dolphin's ability to connect with the Wii Remote. If the remote does not seem to want to connect, make sure that any real Wiis in proximity are switched off for the duration of the pairing process. The configuration window for emulated Wii Remote works in the same way as the GameCube controller settings. Select the extension you want to emulate in the dropdown, and press configure to open a window with slots just like the Emulated Wii Remote window.
Select buttons and axes as you wish, and press OK to save.
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